A long-time Windows developer attempted to create a simple utility app to black out monitors during gaming, but found the modern Windows development ecosystem to be a complete mess. Despite Microsoft's numerous UI framework iterations over the years (Win32, MFC, WinForms, WPF, WinRT, UWP, WinUI 3), basic functionality still requires dropping down to old Win32 APIs through painful workarounds. Distribution is equally problematic, with expensive code signing requirements and poor unsigned app experiences. The developer concludes that this fragmented, half-finished state explains why developers choose Electron over native Windows development.